When most people think of an explosion, they picture a giant orange fireball.But in the real world and in realistic VFX explosions come in many forms, and each type behaves completely differently.

Some are fast, violent pressure waves with almost no fire.

Some are rolling, oily fireballs that last several seconds.

Some don’t even involve flames at all

Understanding these differences is a core part of building believable VFX for games. When you know the physics and behavior behind each type of explosion, you can control shape, timing, weight, and readability instead of relying on guesswork or Hollywood exaggeration.

Let’s break them down.

1-Fuel-Based Explosions

Examples: gasoline, diesel, jet fuel, kerosene, oil

These are your classic fireballs  the explosions we often see in movies.

Behavior traits:

-Slow ignition and burn

-Thick, heavy black smoke

-Rolling, turbulent fire shapes

-Long lifespan

-Upward buoyancy

‍When to use in games:

Vehicle explosions, environmental hazards, large cinematic blasts.

Video Examples: 

As you can see in both videos, right before the main fireball hits, there’s a burst of white vapor that shoots out first. That vapor is the fuel rapidly expanding and atomizing before it ignites. Once it catches fire, that’s when you get the large fireball and the big upward rise of the explosion.

2. Gas Explosions

Examples: propane, methane (natural gas), butane, aerosol cans

Gas explosions ignite extremely quickly because the fuel is already vaporized and mixed with air.

Behavior traits:

-Sudden, bright ignition

-Sharp, spherical expansion

-Small, fast shockwave

-Minimal smoke compared to fuel

-Fireball is short-lived

When to use:
Propane tanks, kitchen explosions, industrial accidents, quick cinematic pops.

Video Examples: 

This a really good video explineing this gas explosions

3. High-Explosive (Military) Explosions

Examples: grenades, C4, TNT, Semtex, RDX

These are detonations, not burns. They release energy much faster than fuel or gas.

Behavior traits:

-Extremely fast expansion

-Strong shockwave

-Minimal flame  fireball is often small and brief

-Large dust bursts

-High debris velocity

When to use:
Weapons, mines, flashbangs, charge packs, controlled demolitions.

Video Examples: 

i would highly recommend watching the whole video

4. Low-Explosive (Pyrotechnic) Explosions

Examples: black powder, fireworks powders, improvised mixtures

Low explosives burn more than they detonate.

Behavior traits:

-Visible flames and spark trails

-Longer, more chaotic shapes

-Irregular behavior

-Bright particles and colored combustion

-No real shockwave

When to use:
Magic + stylized VFX, firework effects, cinematic sparks.

Video Examples: 

all im going to say is why is it always the low quality videos

5. Vapor / Dust Explosions

Examples: flour, grain dust, sugar, wood dust, coal dust

These explosions are terrifying in real life and visually spectacular in VFX.

Behavior traits:

-Massive volume expansion

-Large, billowing smoke clouds

-Often little visible fire

-Wide, mushroom-like shapes

-Very high visibility and atmospheric disturbance

When to use:
Warehouse accidents, mine blasts, cinematic shockwave moments.

Video Examples: 

6. Chemical / Reactive Explosions

Examples: ANFO (ammonium nitrate + fuel), peroxide reactions, industrial plant failures

These can be extremely powerful and produce complex, chaotic visuals.

Behavior traits:

-Dirty, multicolored smoke

-Violent secondary bursts

-Large debris fields

-Wide-scale shockwaves

When to use:
Factory explosions, sabotage missions, large-scale destruction.

Video Examples: 

As you can see in this video, there’s a burst of white smoke first, followed by small flashes at the base of that smoke. Those flashes are the initial pockets of igniting fuel. A moment later, everything fully combusts, creating the massive main explosion.

7. Pressure Vessel Explosions

Examples: boilers, pipelines, pressure tanks, compressed gas cylinders

These aren’t “explosions” in the chemical sense they are catastrophic ruptures.

Behavior traits:

-Strong directional shock

-Metal fragmentation

-Loud, sharp initial pop

-Flames only appear if fuel is involved

When to use:
Pipes bursting, sci-fi machinery failing, industrial set pieces.

Video Examples: 

8. Electrical Explosions / Arc Flashes

Examples: transformer blowouts, high-voltage shorts

Perfect for games because they are high energy and visually striking.

Behavior traits:

-Blue/white flash

-Hot sparks

-Thick smoke puff

-Fire may start afterward

-Very fast timing

When to use:
Sci-fi machinery, power generators, cyberpunk industrial settings.

Video Examples: 

9. Mechanical / Impact Explosions

Examples: engine failures, battery ruptures, tire explosions

Not true explosions but can be visually explosive.

Behavior traits:

-Sharp, fast pop

-Fragmentation and shrapnel

-Minimal fire

-Small smoke burst

When to use:
Vehicle damages, mech malfunctions, sci-fi hardware failures.

Video Examples: 

10. Natural Explosions

Examples: volcanic eruptions, geysers, lightning-triggered tree bursts

Mother nature is the best FX artist.

Behavior traits:

-High dust, ash, and steam

-Very chaotic shapes

-Often directional

-Fire present only with organic fuel

When to use:
Fantasy settings, environmental storytelling, cinematic sequences.

Video Examples: 

Why This Matters for VFX Artists

Understanding the type of explosion determines:

The shape

Rolling fireball? Spherical flash? Dust plume?

The timing

Military detonation → 0.1s
Fuel fireball → 2–4s
Dust explosion → 5–10s billowing

The elements

Do you need sparks?
Distortion?
Debris?
Shockwave?
Secondary fire?

The story

Every explosion communicates something about the world:
industrial → soot
military → precision
gas → domestic accident
magic → stylized

When you choose the right type, your FX instantly feel more purposeful and believable.

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