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Learn to integrate and control visual effects using Unreal Engine's Blueprint visual scripting system. This course provides a hands-on foundation for bringing static effects to life through gameplay logic. You’ll learn how to trigger events, animate materials, drive Niagara particles, and create responsive interactions. All without writing code. By the end, you’ll be able to prototype and implement real-time VFX that react to the player and the game world.In this workshop, you'll build practical systems such as:

Laura Legras
Student

Jacob Pernell
Student

Richard Måhl
Student
Yes, we provide opportunities for students to connect, collaborate, and seek support through our dedicated online community. You can participate in discussions, share insights, ask questions, and receive feedback from instructors and peers throughout the duration of the course.
-14-Day Refund Period: Customers have up to 14 days from the date of purchase to request a refund for their course.
-Eligibility: To be eligible for a refund, customers must not have completed more than 20% of the course content.
-Refund Process: Refund requests must be submitted in writing via email or through the designated refund request form on our website. The request must include the customer's name, email address, course name, and reason for the refund.
-Refund Processing Time: Refunds will be processed within 30 days of receiving the refund request.
-Payment Plan: For customers who have opted for a payment plan, if a refund is approved, only payments made up to the point of the refund request will be refunded. Any future payments will be canceled.
-Exceptions: Refunds will not be granted for courses purchased during promotional or discounted periods, unless otherwise specified at the time of purchase.
-Non-Transferable: Refunds are non-transferable and apply only to the original purchaser of the course.
-Course Access: Upon approval of a refund, the customer's access to the course materials will be revoked.
The time commitment for the course may vary depending on individual learning styles and schedules. However, to give you a more concrete guideline, we recommend dedicating approximately 5-7 hours each week. This time includes engaging with course materials, completing assignments, and working on hands-on projects. Adjusting this time based on your personal pace and understanding of the material can help you maximize your learning outcomes
No prior experience is required to enroll in this course. The curriculum is designed to cater to beginners, providing step-by-step guidance and hands-on exercises to help you learn and master environment effects for games from the ground up.
This course is designed to be flexible, allowing students to progress through the modules at their own pace. While there are no strict deadlines for assignments, we encourage students to maintain a regular study schedule to stay on track and make the most of the learning experience.